(I posted this because the official guides were not working as of Upbeat Giraffe, so I assume something was changed or something.
I suggest moving this.Ĭongratulations! You now know how to reverse-engineer mods! Running it should add a new unpacked folder (in my case, UpExample) to your assets folder. Save this as a different Batch file (for example, unpack_mod.bat). It is important not to modify the location of \asset_unpacker.exe. modpak file, so long as you type accordingly.) modpak file it makes no difference if it's a. This is because it is in the Starbound folder, not the assets folder. Pause(As you may notice, there's no folder name before \Example. Now, all you have to do is change the locations in the Batch file with the new locations.
First of all, you should move the mod to your Starbound or assets folder. I have noticed much higher drop rate on more difficult monsters, so find the toughest ones you can handle and walk around the planet killing them until you have leather. Right-click it, and select edit (I'm doing so in Notepad++ I've run into problems with Notepad saving files in the past). It really is a drop from killing animals with a bow/crossbow type weapon. Remember that unpack_assets file? Return to that. Unpacking ModsThis is just as simple as unpacking the game's assets. You can move this folder wherever you please.Ĭongratulations! You've successfully unpacked Starbound! This contains the games assets copied into a viewable form, allowing you to explore all of the secret stuff in the files. Inside here should be a new folder, Unpacked. PauseThen save it as "unpack_assets.bat" without quotation marks. Instead, you will have to copy this into a notepad (or notepad++) offĮcho Unpacking. Ive tested this and everything seems to work well, let me know if there are any issues and Ill do my best to fix. It also includes the new Alien Grass type for collection and cultivation.
Double-clicking this will open up command prompt do not close it until it tells you it is finished and to press any key to continue.Īfter the update ported to stable, I cannot find the unpack_assets.bat. 1.2 Update: Upbeat Giraffe This update brings all of the existing functionality of the Grassificator and Anti-Grassificator to Starbound v. The second-to-last item in the folder should be a Batch (.bat) file named unpack_assets.
Here there should be a folder named win32. Open up Steam>SteamApps>common>Starbound. The first step to unpacking your assets is to open up File Explorer. I heard you wanted to unpack Starbound's assets folder in the latest unstable version.